Office Chair
Designed to move. Presented in detail.
This project presents an office chair through 3D product animation and studio renders. The animation brings its adjustment options into focus, showing how the seat, backrest, and armrests move while giving viewers a closer look at the construction and surface details.
Movement that explains the product
Each sequence was designed to make the chair easier to understand. Height adjustments, reclining movement, and changes in armrest position demonstrate the available settings through clear, deliberate motion. The aim was to help viewers see how the different parts work together, rather than relying on a static product image.
Studio lighting and material detail
A dark studio setting gives the chair a premium presentation. Controlled highlights define the silhouette and reveal the mesh, frame, and adjustment mechanisms. Close-up views draw attention to the smaller controls and surface details, while wider shots keep the overall design in view.
The final presentation
The animation and still renders combine a detailed product presentation with a practical demonstration of its features. Together, they show both the appearance of the chair and the range of movement built into its design.
- Discipline
- Animation, lighting & rendering
- Artist
- Khaled Mansour







