About the studio

An eye for detail.
A feel for dimension.

01 / The studio

3D Vision Art is an independent studio founded by Khaled Mansour, creating detailed 3D assets, product visuals and animation, with optimized delivery for web, real-time and AR/VR applications.

Our work spans modeling, sculpting, PBR materials, lighting and rendering, alongside retopology, UV preparation and asset conversion. We work from CAD data and visual references, shaping each asset around how it will be viewed and used.

Ford Mustang clay render showing the modeled geometry before materialsGeometry study / Ford Mustang
02 / Services

From geometry
to the final experience.

3D Asset Production 01

Detailed assets developed through modeling and sculpting, retopology, UVs, baking and PBR texturing. Built from CAD data, references or an existing design.

Product Visualization 02

Materials, lighting and rendering for product imagery, marketing and e-commerce. From a single object to a complete presentation scene.

3D Animation 03

Product motion and camera animation to reveal details, demonstrate a mechanism or explain a process.

Real-Time, Web & AR/VR Assets 04

3D assets prepared for interactive viewers, product configurators and AR/VR applications, with attention to the target platform and viewing conditions.

Asset Optimization & Conversion 05

Topology cleanup, UV optimization, texture preparation and format conversion for efficient delivery. Including GLB/glTF workflows and USDZ preparation where required.

03 / Capabilities & tools

The craft
behind the work.

Capabilities

  • Hard-Surface Modeling
  • PBR Texturing & Materials
  • Retopology & Optimization
  • UVs, Unwrapping & Baking
  • Sculpting
  • Rendering & Look Development
  • 3D Animation
  • CAD & Reference Reconstruction

Production tools

  • Blender
  • 3ds Max
  • Maya
  • ZBrush
  • Substance Painter
  • Substance Designer
  • Photoshop
  • Illustrator
04 / Behind the studio

Khaled Mansour

Founder / 3D artist / Tool developer

I founded 3D Vision Art to bring my asset production, visualization and technical workflow together. Alongside creating 3D work, I develop tools that support the process of preparing and delivering it.

Built from the same practice

GLB Studio Pro

A browser-based toolkit for reviewing 3D assets, inspecting materials, preparing textures and converting files. Explore these tools directly on this website.

Have something in mind? Tell us about your project ↗